February 27th, 2011 Comment

A fashion blogger’s product wish-list for Fall 2010
Any item seen and desired, but not yet decided on or affordable can be “placed” in this personalized area (the wishlist), achieving a liminal status where they are not yet owned by the would-be buyer, but neither are they not owned. Their digital virtual image remains in the “possession” of the individual providing pleasure as an item that when acquired will fulfill his/her wishes of the consumer. Although much focus has been on the economics of the “long tail” that such functions promote (where consumers consider goods well outside the most popular that physical retailers stock and display), the implications of such practices are that consumers are invited to seek out and want more and more obscure commodities and to promote these to each other as objects of desire.
From Janice Denegri-Knott & Mike Molesworth’s 2010 article “Concepts and practices of digital virtual consumption”.
January 10th, 2011 Comment

OK, so I’m trying to make some kind of order in my mind, the first little step in writing my Master’s thesis. I just feel the need to get everything one can do online to engage with a brand down on one place, in a neat table. Just a fraction of these interest me right now, but it’s still good to see it all together. What glaringly obvious actions have I forgotten? (I will fill in more examples where possible, when I get around to it.)
| A little taxonomy of online brand value building and destroying by consumers (non-media brands) other than “just” consuming. V 1.0 |
| Action |
Example |
| Responding to specific planned brand content |
|
| Consuming (reading, watching) online brand content on website, youtube, twitter, etc |
Genuine Ken |
| Sharing online brand content via Facebook, twitter, email, etc |
A tweet |
| Pushing “Like” and/or commenting on a Facebook post by brand |
Barbie’s wall
|
| Rating and/or commenting brand content output on Youtube or similar |
|
| Responding to call for action in brand content, for example “Share your stories”, without competition element |
|
| Responding to online competition without user generated content |
|
| Responding to online competition making user generated content |
Dr Pepper’s site |
| Using a branded Facebook app to do for example a quiz or game |
|
| Participating in an advergame |
Frootloops games |
|
|
| Responding to general planned brand presence |
|
| Following brand on Twitter, Youtube, Foursquare etc, or liking brand on Facebook |
|
|
|
| Making and sharing media content about a brand without being encouraged by brand |
|
| Uploading a video which features a brand |
A video about Nike |
| Blogging about a brand |
A blog post on Dr Pepper |
| Tweeting or posting on Facebook (to friends, on wall) about a brand |
A tweet |
| Rating and reviewing branded product on for example Epinions |
A review on some man stuff |
(Yes, two examples from the world of Barbie. There could be more. I got a bit sucked in to the Barbie universe the other day, although it was all in the name of research so it wasn’t wasting time really, and discovered that both Barb and Ken are on Foursquare, too. He’s apparently rambling about all over America reminiscing (a little bit creepily) about when they were dating. Get over it, Ken.)
December 25th, 2010 Comment
Oh! Apparently, it’s Christmas. I’ve been working so much I’m caught a bit off guard here (Christmas? Now? In mid-November?), but anyway, it’s that time of the year when you might feel the urge to read up on stuff. Not me, no. I’ve, frivolously, bought this pile of cheap French nonsense. Which I will happily peruse accompanied by a sickly sweet non-alcoholic eggnog like the ones my father used to make me (Brilliant stuff. Just like the early beginnings of a sponge cake, in a glass.) and some deeply unsophisticated music, to compensate mentally for a semester of late night afterwork master course reading.

But YOU, my darlings, I’ve got some grand plans for you. You’ll spend your holidays reading clever stuff on communication, digital culture and futurology, going back to work enlightened and inspired. Someone has to do it. Why not start here:
1. A classic article
Grant McCracken: Culture and Consumption. A Theoretical Account of the Structure and Movement of the Cultural Meaning of Consumer Goods
Grant McCracken’s 1986 article on how cultural meaning moves in a consumer society. One of the best accounts I’ve ever read on how products, signs and style get their meaning, and why and how that meaning changes.
Read (PDF)
2. An interesting blog
Top Trends
Slightly silly name for a good blog by futurist Richard Watson, a man who advises organisations such as IBM, Coca-Cola, Nestlé and McDonald’s on the future. Which means that what he says is probably good enough for you, as well. Judging from his blog, mr W also seem to have the advantage of being a consultant on the future who’s actually reflective and, yes, rather nice. Instead of a raving mad technophile dressed like some horrible little man from your technical support department.
Read
3. Heavy stuff in a small book
Adam Arvidsson: Brands. Meaning and Value in Media Culture
I’m not a great fan of critical theory in general, but frankly often find its self-righteous accusations a bit of a detour. But if you as an advertising professional can stand a bit of Capitalist Conspiracy and a galloping sense of being Part of the Problem while reading, don’t miss out on Arvidsson’s clear and sharp history of adland trends and rhetoric, and his analysis of how brand value is created in the digital age. Very clever.
Buy from Amazon
November 17th, 2010 Comment
There are 670 million 3G subscribers worldwide, 136.6 million in the U.S. and 106.3 million in Japan.

Get briefed by Morgan Stanley’s Mary Meeker on the state of digital here. »
September 3rd, 2010 Comment
The relation between brands and Spotify is a bit confusing in its, well, non-innovativeness. A ground breaking product, in which there’s been placed (1) radio ads and (2) banner ads. Mhm. Occasionally, in Sweden at least, they’re used to entice the listener to connect over play-lists or song choices (but aren’t those experiments less frequent now?), but I haven’t seen much use of Spotify’s potential as content carrier rather than just ad space.
So the campaign for Hurts which runs now is quite interesting. Hurts are, if you didn’t know it already, a Mancunian electro pop duo who (1) look good (2) dress up and shave, (3) are, or are styled as (in pop music, who cares?), hopeless romantics and (4) duet with Kylie. Alas, they would be perfect pop group, if they didn’t insist on sounding like Talk Talk.

Anyway, they’ve collaborated with Manchester novelist Joe Stretch, making an interactive story of sorts, called ‘Don’t Let Go’. Narrated by Anna Friel, the actress, each chapter is a track, and you’ll find the code for the next one at the end of each. Or actually codes, because it offers you alternative actions for your hero. And if you’ve chosen wisely and get through the whole experience (‘to stop arch villain Guy Lockhart from distributing his heartbreak cocktail and condemning humankind forever to a loveless, empty existence’, no less) without getting killed, you’re rewarded with the perhaps not so grand price of a preview track. It starts here, by the way.

Now, there’s something about this … Besides its obvious video game flirtations, it reminds me of, yes, hypertext fiction! The last time I was buried in Communication Studies literature, mid-2000s, the fascinating but elusive hypertext novels could still be described in old editions’ discussions on digital media. For some, inexplicable, reason, hypertext fiction – in which you could, yes, choose a path in the story with the help of hyperlinks – was thought to be an important element of entertainment in the future. Oh well.

The retro-hypertext idea aside, plus points for innovative media use, quality and execution. Some minus points though, for turning it into a promotional contest (with a price that requires real fandom for it to be desirable). It sort of puts the story in brackets, doesn’t it, transforming it from literature to copy. Why not trust the short story, let it be just that (hyperfiction or not). Soundtracked by the Hurts’ music, it would add more layers of the right kind of connotations to the band without the comp element. All in all, though, nice work. In other Hurts promotion media news, an equally nice promo box in line with their lovely Drones Club aesthetics, complete with comb and sheet music (images from Popjustice).

